Due to updates to the main game, future custom stages will use Unity 2021.3.22f1 and the Universal Render Pipeline (URP). Older stages will need to be converted to work and instructions will come out soon!
Download Unity Hub.
Custom Stages require Unity 2019.4.21f1
All stage types (tiled, spin, experience) can utilize this starter template.
Be aware that the names of the following items must not be changed:
MenuItems/BG
MenuItems/Thumb
Prefabs/StageTile01
Prefabs/StageTile02
Prefabs/StageTile03
Prefabs/Platform
Skybox/CustomSkybox
Prefabs/SpinEmitter
If you don't want to replace the default platform or default spin emitter, just delete or move the prefabs out of the _CustomStageElements
folder
As of right now, custom Unity scripts are not supported with Synth Riders custom stages (except for the scripts found in the default template).
If there are any additional scripts found in your scene, they will be ignored when exporting the stage.